Friday, October 3, 2014

Profile for Persuasion: The Brotherhood Plus One

Main Characteristics and Values:
My three brothers, Winnie, and I (there is no picture with everyone in it yet) make up one of the tightest and close-knit packs on the planet.  We do everything together, but our kinship stemmed from one key component: videogames.  Four, almost five years ago, we all met playing on a Ragnarok Online server and have been together since.  Initially, my brothers and I were sworn enemies to Winnie and her guild, but we brought her into the light.  The five of us all enjoy playing cooperative games together, always seeking to demolish the PVP (player versus player) environment...and collect all the cool hats.  Offending one of us is a direct attack on the whole, and we are not so quick to forgive. 
Likely/Unlikely to Persuade:
Spending the summer together was a bonding of epic proportions.
Anything that is based in competition or seeking aesthetic perfection definitely draws the group in.  My brothers and I are more attracted to the concept of besting another human being, but Winnie is more interested in making her character look nice.  Even so, both sides contribute to the other to make a finely balanced group with eyes set upon beauty in destruction.  If ever there was to be something ineffective in persuading the five of us, it would be in attempting to divide the whole into separate parts.  Anything and anyone trying to divide the group will only make us cling that much tighter to the rest of the crew, and unite us in indignation.  The idea of teamwork unites while that of flying solo or pitting us against one another turns our heads the other way. 
Test Case: Attending a Play:
This poor sap was stuck in Japan eating pastry turtles
while the rest of us were at an amusement park.
In all likelihood, our group would probably never go and see a play unless one of us played a role in the production.  We would all just rather play videogames together or goof around outside.  If invited and the tickets were provided for free, the five of us would probably go, simply for the fact that it would be a group experience.  With regard to that, a play focusing on the bond of family and friendship, especially if it was of a comic or epic theme, would more than likely capture our full attention.  Whatever would benefit or bind the group tighter together is something that we would straightaway indulge.  

1 comment:

  1. I like what you said about anything trying to persuade your group to divide would actually have the opposite affect. And I think that explains why if one of you were in a play, the others would go to support the one performing.

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